GLPointRenderer Member List

This is the complete list of members for GLPointRenderer, including all inherited members.
checkBuffers(const Group &group)BufferHandler [protected, virtual]
copyChild(Registerable *child, bool createBase)Registerable [protected]
copyChildren(const Registerable &object, bool createBase)Registerable [protected, virtual]
create(float size=1.0f)GLPointRenderer [static]
createBuffers(const Group &group)BufferHandler [virtual]
decrementChildReference(Registerable *child)Registerable [protected]
destroyBuffers(const Group &group)BufferHandler [virtual]
destroyChild(Registerable *child, bool keepChildren)Registerable [protected]
destroyChildren(bool keepChildren)Registerable [protected, virtual]
disablePointParameterGLExt()GLExtHandler [protected, static]
disablePointSpriteGLExt()GLExtHandler [protected, static]
enableBlending(bool blendingEnabled)GLRenderer [virtual]
enableBuffersCreation(bool creation)BufferHandler [static]
enablePointParameterGLExt(float size, bool distance)GLExtHandler [protected, static]
enablePointSpriteGLExt()GLExtHandler [protected, static]
enableRenderingHint(RenderingHint renderingHint, bool enable)Renderer [virtual]
enableWorldSize(bool worldSizeEnabled)GLPointRenderer
findByName(const std::string &name)Registerable [virtual]
getAlphaTestThreshold() const Renderer
getClassName() const =0Registerable [pure virtual]
getDestBlendingFunction() const GLRenderer
getID() const Registerable
getName() const Registerable
getNbReferences() const Registerable
getPointParameterGLExt()GLExtHandler [protected, static]
getPointSpriteGLExt()GLExtHandler [protected, static]
getShaderGLExt()GLExtHandler [protected, static]
getSize() const PointRendererInterface
getSPKID() const Registerable
getSrcBlendingFunction() const GLRenderer
getTexture() const GLPointRenderer
getTexture3DGLExt()GLExtHandler [protected, static]
getTextureBlending() const GLRenderer
getType() const PointRendererInterface
GLExtension enum nameGLExtHandler [protected]
glGetProcAddress(const char *name)GLExtHandler [protected, static]
GLPointRenderer(float size=1.0f)GLPointRenderer
GLRenderer()GLRenderer
glTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)GLExtHandler [static]
incrementChildReference(Registerable *child)Registerable [protected]
initBlending() const GLRenderer [protected]
initRenderingHints() const GLRenderer [protected]
isActive() const Renderer
isBlendingEnabled() const GLRenderer
isBuffersCreationEnabled()BufferHandler [static]
isDestroyable() const Registerable
isRegistered() const Registerable
isRenderingHintEnabled(RenderingHint renderingHint) const Renderer [virtual]
isShared() const Registerable
isWorldSizeEnabled() const GLPointRenderer
loadGLExtPointParameter()GLExtHandler [static]
loadGLExtPointSprite()GLExtHandler [static]
loadGLExtShader()GLExtHandler [static]
loadGLExtTexture3D()GLExtHandler [static]
PointRendererInterface(PointType type=POINT_SQUARE, float size=1.0f)PointRendererInterface
prepareBuffers(const Group &group)BufferHandler [protected]
Registerable()Registerable
Registerable(const Registerable &registerable)Registerable
registerChild(Registerable *child, bool registerAll)Registerable [protected]
registerChildren(bool registerAll)Registerable [protected, virtual]
registerObject(Registerable *obj, bool registerAll=false)Registerable [protected, static]
render(const Group &group)GLPointRenderer [virtual]
Renderer()Renderer
restoreGLStates()GLRenderer [static]
saveGLStates()GLRenderer [static]
setActive(bool active)Renderer
setAlphaTestThreshold(float alphaThreshold)Renderer [virtual]
setBlending(BlendingMode blendMode)GLRenderer [virtual]
setBlendingFunctions(GLuint src, GLuint dest)GLRenderer
setDestroyable(bool destroyable)Registerable
setName(const std::string &name)Registerable
setPixelPerUnit(float fovy, int screenHeight)GLExtHandler [static]
setShared(bool shared)Registerable
setSize(float size)PointRendererInterface [virtual]
setTexture(GLuint textureIndex)GLPointRenderer
setTextureBlending(GLuint textureBlending)GLRenderer
setType(PointType type)GLPointRenderer [virtual]
SUPPORTED enum valueGLExtHandler [protected]
UNCHECKED enum valueGLExtHandler [protected]
UNSUPPORTED enum valueGLExtHandler [protected]
~BufferHandler()BufferHandler [virtual]
~GLRenderer()GLRenderer [virtual]
~PointRendererInterface()PointRendererInterface [virtual]
~Registerable()Registerable [virtual]
~Renderer()Renderer [virtual]

Generated on Wed Apr 27 21:09:26 2011 for SPARK Particle Engine by  doxygen 1.6.1