openshot-audio  0.1.7
Classes | Public Types | Public Member Functions | Protected Attributes | List of all members
juce::PropertyComponent Class Referenceabstract

#include <juce_gui_basics.h>

Inheritance diagram for juce::PropertyComponent:
juce::Component juce::SettableTooltipClient juce::MouseListener juce::TooltipClient juce::BooleanPropertyComponent juce::ButtonPropertyComponent juce::ChoicePropertyComponent juce::ProcessorParameterPropertyComp juce::SliderPropertyComponent juce::TextPropertyComponent

Classes

struct  LookAndFeelMethods
 

Public Types

enum  ColourIds { backgroundColourId = 0x1008300, labelTextColourId = 0x1008301 }
 
- Public Types inherited from juce::Component
enum  FocusChangeType { focusChangedByMouseClick, focusChangedByTabKey, focusChangedDirectly }
 

Public Member Functions

 PropertyComponent (const String &propertyName, int preferredHeight=25)
 
 ~PropertyComponent ()
 
int getPreferredHeight () const noexcept
 
void setPreferredHeight (int newHeight) noexcept
 
virtual void refresh ()=0
 
void paint (Graphics &) override
 
void resized () override
 
void enablementChanged () override
 
- Public Member Functions inherited from juce::Component
 Component () noexcept
 
virtual ~Component ()
 
 Component (const String &componentName) noexcept
 
const StringgetName () const noexcept
 
virtual void setName (const String &newName)
 
const StringgetComponentID () const noexcept
 
void setComponentID (const String &newID)
 
virtual void setVisible (bool shouldBeVisible)
 
bool isVisible () const noexcept
 
virtual void visibilityChanged ()
 
bool isShowing () const
 
virtual void addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr)
 
void removeFromDesktop ()
 
bool isOnDesktop () const noexcept
 
ComponentPeergetPeer () const
 
virtual void userTriedToCloseWindow ()
 
virtual void minimisationStateChanged (bool isNowMinimised)
 
virtual float getDesktopScaleFactor () const
 
void toFront (bool shouldAlsoGainFocus)
 
void toBack ()
 
void toBehind (Component *other)
 
void setAlwaysOnTop (bool shouldStayOnTop)
 
bool isAlwaysOnTop () const noexcept
 
int getX () const noexcept
 
int getY () const noexcept
 
int getWidth () const noexcept
 
int getHeight () const noexcept
 
int getRight () const noexcept
 
Point< intgetPosition () const noexcept
 
int getBottom () const noexcept
 
const Rectangle< int > & getBounds () const noexcept
 
Rectangle< intgetLocalBounds () const noexcept
 
Rectangle< intgetBoundsInParent () const noexcept
 
int getScreenX () const
 
int getScreenY () const
 
Point< intgetScreenPosition () const
 
Rectangle< intgetScreenBounds () const
 
Point< intgetLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const
 
Point< float > getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const
 
Rectangle< intgetLocalArea (const Component *sourceComponent, const Rectangle< int > &areaRelativeToSourceComponent) const
 
Point< intlocalPointToGlobal (Point< int > localPoint) const
 
Point< float > localPointToGlobal (Point< float > localPoint) const
 
Rectangle< intlocalAreaToGlobal (const Rectangle< int > &localArea) const
 
void setTopLeftPosition (int x, int y)
 
void setTopLeftPosition (Point< int > newTopLeftPosition)
 
void setTopRightPosition (int x, int y)
 
void setSize (int newWidth, int newHeight)
 
void setBounds (int x, int y, int width, int height)
 
void setBounds (const Rectangle< int > &newBounds)
 
void setBounds (const RelativeRectangle &newBounds)
 
void setBounds (const String &newBoundsExpression)
 
void setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight)
 
void setBoundsInset (const BorderSize< int > &borders)
 
void setBoundsToFit (int x, int y, int width, int height, Justification justification, bool onlyReduceInSize)
 
void setCentrePosition (int x, int y)
 
void setCentreRelative (float x, float y)
 
void centreWithSize (int width, int height)
 
void setTransform (const AffineTransform &transform)
 
AffineTransform getTransform () const
 
bool isTransformed () const noexcept
 
int proportionOfWidth (float proportion) const noexcept
 
int proportionOfHeight (float proportion) const noexcept
 
int getParentWidth () const noexcept
 
int getParentHeight () const noexcept
 
Rectangle< intgetParentMonitorArea () const
 
int getNumChildComponents () const noexcept
 
ComponentgetChildComponent (int index) const noexcept
 
int getIndexOfChildComponent (const Component *child) const noexcept
 
ComponentfindChildWithID (StringRef componentID) const noexcept
 
void addChildComponent (Component *child, int zOrder=-1)
 
void addChildComponent (Component &child, int zOrder=-1)
 
void addAndMakeVisible (Component *child, int zOrder=-1)
 
void addAndMakeVisible (Component &child, int zOrder=-1)
 
void addChildAndSetID (Component *child, const String &componentID)
 
void removeChildComponent (Component *childToRemove)
 
ComponentremoveChildComponent (int childIndexToRemove)
 
void removeAllChildren ()
 
void deleteAllChildren ()
 
ComponentgetParentComponent () const noexcept
 
template<class TargetClass >
TargetClass * findParentComponentOfClass () const
 
ComponentgetTopLevelComponent () const noexcept
 
bool isParentOf (const Component *possibleChild) const noexcept
 
virtual void parentHierarchyChanged ()
 
virtual void childrenChanged ()
 
virtual bool hitTest (int x, int y)
 
void setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept
 
void getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept
 
bool contains (Point< int > localPoint)
 
bool reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild)
 
ComponentgetComponentAt (int x, int y)
 
ComponentgetComponentAt (Point< int > position)
 
void repaint ()
 
void repaint (int x, int y, int width, int height)
 
void repaint (const Rectangle< int > &area)
 
void setBufferedToImage (bool shouldBeBuffered)
 
Image createComponentSnapshot (const Rectangle< int > &areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f)
 
void paintEntireComponent (Graphics &context, bool ignoreAlphaLevel)
 
void setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept
 
void setComponentEffect (ImageEffectFilter *newEffect)
 
ImageEffectFiltergetComponentEffect () const noexcept
 
LookAndFeelgetLookAndFeel () const noexcept
 
void setLookAndFeel (LookAndFeel *newLookAndFeel)
 
virtual void lookAndFeelChanged ()
 
void sendLookAndFeelChange ()
 
void setOpaque (bool shouldBeOpaque)
 
bool isOpaque () const noexcept
 
void setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept
 
bool isBroughtToFrontOnMouseClick () const noexcept
 
void setWantsKeyboardFocus (bool wantsFocus) noexcept
 
bool getWantsKeyboardFocus () const noexcept
 
void setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus)
 
bool getMouseClickGrabsKeyboardFocus () const noexcept
 
void grabKeyboardFocus ()
 
bool hasKeyboardFocus (bool trueIfChildIsFocused) const
 
void moveKeyboardFocusToSibling (bool moveToNext)
 
virtual KeyboardFocusTraversercreateFocusTraverser ()
 
int getExplicitFocusOrder () const
 
void setExplicitFocusOrder (int newFocusOrderIndex)
 
void setFocusContainer (bool shouldBeFocusContainer) noexcept
 
bool isFocusContainer () const noexcept
 
bool isEnabled () const noexcept
 
void setEnabled (bool shouldBeEnabled)
 
void setAlpha (float newAlpha)
 
float getAlpha () const
 
void setMouseCursor (const MouseCursor &cursorType)
 
virtual MouseCursor getMouseCursor ()
 
void updateMouseCursor () const
 
virtual void paintOverChildren (Graphics &g)
 
virtual void mouseMove (const MouseEvent &event) override
 
virtual void mouseEnter (const MouseEvent &event) override
 
virtual void mouseExit (const MouseEvent &event) override
 
virtual void mouseDown (const MouseEvent &event) override
 
virtual void mouseDrag (const MouseEvent &event) override
 
virtual void mouseUp (const MouseEvent &event) override
 
virtual void mouseDoubleClick (const MouseEvent &event) override
 
virtual void mouseWheelMove (const MouseEvent &event, const MouseWheelDetails &wheel) override
 
virtual void mouseMagnify (const MouseEvent &event, float scaleFactor)
 
void setRepaintsOnMouseActivity (bool shouldRepaint) noexcept
 
void addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents)
 
void removeMouseListener (MouseListener *listenerToRemove)
 
void addKeyListener (KeyListener *newListener)
 
void removeKeyListener (KeyListener *listenerToRemove)
 
virtual bool keyPressed (const KeyPress &key)
 
virtual bool keyStateChanged (bool isKeyDown)
 
virtual void modifierKeysChanged (const ModifierKeys &modifiers)
 
virtual void focusGained (FocusChangeType cause)
 
virtual void focusLost (FocusChangeType cause)
 
virtual void focusOfChildComponentChanged (FocusChangeType cause)
 
bool isMouseOver (bool includeChildren=false) const
 
bool isMouseButtonDown () const
 
bool isMouseOverOrDragging () const
 
Point< intgetMouseXYRelative () const
 
virtual void moved ()
 
virtual void childBoundsChanged (Component *child)
 
virtual void parentSizeChanged ()
 
virtual void broughtToFront ()
 
void addComponentListener (ComponentListener *newListener)
 
void removeComponentListener (ComponentListener *listenerToRemove)
 
void postCommandMessage (int commandId)
 
virtual void handleCommandMessage (int commandId)
 
int runModalLoop ()
 
void enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false)
 
void exitModalState (int returnValue)
 
bool isCurrentlyModal () const noexcept
 
bool isCurrentlyBlockedByAnotherModalComponent () const
 
virtual bool canModalEventBeSentToComponent (const Component *targetComponent)
 
virtual void inputAttemptWhenModal ()
 
NamedValueSetgetProperties () noexcept
 
const NamedValueSetgetProperties () const noexcept
 
Colour findColour (int colourId, bool inheritFromParent=false) const
 
void setColour (int colourId, Colour newColour)
 
void removeColour (int colourId)
 
bool isColourSpecified (int colourId) const
 
void copyAllExplicitColoursTo (Component &target) const
 
virtual void colourChanged ()
 
virtual MarkerListgetMarkers (bool xAxis)
 
void * getWindowHandle () const
 
PositionergetPositioner () const noexcept
 
void setPositioner (Positioner *newPositioner)
 
void setCachedComponentImage (CachedComponentImage *newCachedImage)
 
CachedComponentImagegetCachedComponentImage () const noexcept
 
 JUCE_DEPRECATED (Point< int > relativePositionToGlobal(Point< int >) const)
 
 JUCE_DEPRECATED (Point< int > globalPositionToRelative(Point< int >) const)
 
 JUCE_DEPRECATED (Point< int > relativePositionToOtherComponent(const Component *, Point< int >) const)
 
- Public Member Functions inherited from juce::MouseListener
virtual ~MouseListener ()
 
- Public Member Functions inherited from juce::SettableTooltipClient
virtual ~SettableTooltipClient ()
 
virtual void setTooltip (const String &newTooltip)
 
virtual String getTooltip ()
 
- Public Member Functions inherited from juce::TooltipClient
virtual ~TooltipClient ()
 

Protected Attributes

int preferredHeight
 

Additional Inherited Members

- Static Public Member Functions inherited from juce::Component
static Component *JUCE_CALLTYPE getCurrentlyFocusedComponent () noexcept
 
static void JUCE_CALLTYPE unfocusAllComponents ()
 
static void JUCE_CALLTYPE beginDragAutoRepeat (int millisecondsBetweenCallbacks)
 
static bool JUCE_CALLTYPE isMouseButtonDownAnywhere () noexcept
 
static int JUCE_CALLTYPE getNumCurrentlyModalComponents () noexcept
 
static Component *JUCE_CALLTYPE getCurrentlyModalComponent (int index=0) noexcept
 
- Protected Member Functions inherited from juce::Component
virtual ComponentPeercreateNewPeer (int styleFlags, void *nativeWindowToAttachTo)
 
- Protected Member Functions inherited from juce::SettableTooltipClient
 SettableTooltipClient ()
 

Detailed Description

A base class for a component that goes in a PropertyPanel and displays one of an item's properties.

Subclasses of this are used to display a property in various forms, e.g. a ChoicePropertyComponent shows its value as a combo box; a SliderPropertyComponent shows its value as a slider; a TextPropertyComponent as a text box, etc.

A subclass must implement the refresh() method which will be called to tell the component to update itself, and is also responsible for calling this it when the item that it refers to is changed.

See Also
PropertyPanel, TextPropertyComponent, SliderPropertyComponent, ChoicePropertyComponent, ButtonPropertyComponent, BooleanPropertyComponent

Member Enumeration Documentation

A set of colour IDs to use to change the colour of various aspects of the combo box.

These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods.

See Also
Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
Enumerator
backgroundColourId 

The background colour to fill the component with.

labelTextColourId 

The colour for the property's label text.

Constructor & Destructor Documentation

PropertyComponent::PropertyComponent ( const String propertyName,
int  preferredHeight = 25 
)

Creates a PropertyComponent.

Parameters
propertyNamethe name is stored as this component's name, and is used as the name displayed next to this component in a property panel
preferredHeightthe height that the component should be given - some items may need to be larger than a normal row height. This value can also be set if a subclass changes the preferredHeight member variable.
PropertyComponent::~PropertyComponent ( )

Destructor.

Member Function Documentation

void PropertyComponent::enablementChanged ( )
overridevirtual

By default, this just repaints the component.

Reimplemented from juce::Component.

int juce::PropertyComponent::getPreferredHeight ( ) const
inlinenoexcept

Returns this item's preferred height.

This value is specified either in the constructor or by a subclass changing the preferredHeight member variable.

void PropertyComponent::paint ( Graphics g)
overridevirtual

The default paint method fills the background and draws a label for the item's name.

See Also
LookAndFeel::drawPropertyComponentBackground(), LookAndFeel::drawPropertyComponentLabel()

Reimplemented from juce::Component.

Reimplemented in juce::BooleanPropertyComponent.

virtual void juce::PropertyComponent::refresh ( )
pure virtual

Updates the property component if the item it refers to has changed.

A subclass must implement this method, and other objects may call it to force it to refresh itself.

The subclass should be economical in the amount of work is done, so for example it should check whether it really needs to do a repaint rather than just doing one every time this method is called, as it may be called when the value being displayed hasn't actually changed.

Implemented in juce::ChoicePropertyComponent, juce::BooleanPropertyComponent, juce::TextPropertyComponent, juce::SliderPropertyComponent, juce::ButtonPropertyComponent, and juce::ProcessorParameterPropertyComp.

void PropertyComponent::resized ( )
overridevirtual

The default resize method positions any child component to the right of this one, based on the look and feel's default label size.

Reimplemented from juce::Component.

void juce::PropertyComponent::setPreferredHeight ( int  newHeight)
inlinenoexcept

Member Data Documentation

int juce::PropertyComponent::preferredHeight
protected

Used by the PropertyPanel to determine how high this component needs to be. A subclass can update this value in its constructor but shouldn't alter it later as changes won't necessarily be picked up.


The documentation for this class was generated from the following files: