openshot-audio
0.1.7
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Go to the source code of this file.
Classes | |
class | LocalisedStrings |
Macros | |
#define | JUCE_LOCALISEDSTRINGS_H_INCLUDED |
#define | NEEDS_TRANS(stringLiteral) (stringLiteral) |
#define | TRANS(stringLiteral) juce::translate (stringLiteral) |
#define | NEEDS_TRANS(stringLiteral) (stringLiteral) |
Functions | |
JUCE_API String | translate (const String &stringLiteral) |
JUCE_API String | translate (const char *stringLiteral) |
JUCE_API String | translate (CharPointer_UTF8 stringLiteral) |
JUCE_API String | translate (const String &stringLiteral, const String &resultIfNotFound) |
#define JUCE_LOCALISEDSTRINGS_H_INCLUDED |
#define NEEDS_TRANS | ( | stringLiteral | ) | (stringLiteral) |
A dummy version of the TRANS macro, used to indicate a string literal that should be added to the translation file by source-code scanner tools.
Wrapping a string literal in this macro has no effect, but by using it around strings that your app needs to translate at a later stage, it lets automatic code-scanning tools find this string and add it to the list of strings that need translation.
#define NEEDS_TRANS | ( | stringLiteral | ) | (stringLiteral) |
#define TRANS | ( | stringLiteral | ) | juce::translate (stringLiteral) |
Uses the LocalisedStrings class to translate the given string literal. This macro is provided for backwards-compatibility, and just calls the translate() function. In new code, it's recommended that you just call translate() directly instead, and avoid using macros.
Uses the LocalisedStrings class to translate the given string literal.
Uses the LocalisedStrings class to translate the given string literal.
JUCE_API String translate | ( | CharPointer_UTF8 | stringLiteral | ) |
Uses the LocalisedStrings class to translate the given string literal.
Uses the LocalisedStrings class to translate the given string literal.